Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find Ancient Technology. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Huldah Carson's Contacts or Allies betrays Huldah Carson, ending Huldah Carson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Merchant Academy. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
25 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
25 |
Became a Merchant (Broker). |
4 |
28 |
Imperial trade restrictions force Huldah Carson out of business. |
5 |
28 |
Became a Scholar (Physician). |
5 |
31 |
Entangled in a bureaucratic or legal morass that distracts Huldah Carson from Huldah Carson's work. |
5 |
32 |
Promoted to Scholar (Physician) rank 1. |
6 |
32 |
Continued as Scholar (Physician). |
6 |
36 |
Make a breakthrough in Huldah Carson's field. |
7 |
36 |
Continued as Scholar (Physician). |
7 |
39 |
Advanced training in a specialist field. |
7 |
40 |
Promoted to Scholar (Physician) rank 2. |
8 |
40 |
Continued as Scholar (Physician). |
8 |
41 |
Make a breakthrough in Huldah Carson's field. |
8 |
44 |
Promoted to Scholar (Physician) rank 3. |
9 |
44 |
Continued as Scholar (Physician). |
9 |
45 |
Gained a contact. |
9 |
48 |
Promoted to Scholar (Physician) rank 4. |