Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Ima Cameron's work ends up coming home with Ima Cameron, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Became a Army (Infantry) with the new title Private. |
3 |
29 |
Thrown into a brutal ground war |
3 |
29 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
4 |
29 |
Continued as Army (Infantry). |
4 |
31 |
Gained a contact. |
4 |
33 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
5 |
33 |
Continued as Army (Infantry). |
5 |
34 |
Commanding officer takes an interest in Ima Cameron's career. |
5 |
37 |
Promoted to Army (Infantry) officer rank 3 with the new title Major. |
6 |
37 |
Continued as Army (Infantry). |
6 |
38 |
Assigned to a planet with a hostile or wild environment. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Free Trader (Merchant). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
45 |
A mission goes wrong; Ima Cameron and several others are captured and mistreated by the enemy. Gain Ima Cameron's jailer as an Enemy. |