Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Suffered a deep tragedy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
27 |
Isa Mathew spend months in the dangerous criminal underworld. |
3 |
29 |
Continued as Rogue (Pirate). |
3 |
31 |
Nearly killed. Owe 45,000 for medical bills. |
4 |
31 |
Became a Drifter (Scavenger). |
5 |
35 |
Continued as Drifter (Scavenger). |
5 |
39 |
Betrayed by a friend. One of Isa Mathew's Contacts or Allies betrays Isa Mathew, ending Isa Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
39 |
Failed to qualify for Courier (Scout). |
6 |
39 |
Submitted to the draft. |
6 |
39 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
40 |
Scarred. Owe 1,250 for medical bills. |
7 |
40 |
Returned to Drifter (Scavenger). |
7 |
44 |
Isa Mathew do not know what happened to Isa Mathew. There is a gap in Isa Mathew's memory. |
8 |
44 |
Returned to Rogue (Pirate). |
8 |
46 |
A crime lord considers Isa Mathew his protégé. |
8 |
48 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |