Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Make an unexpected connection outside Isabell Middlemiss's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
A sudden war destroys Isabell Middlemiss's trade routes and contacts, forcing Isabell Middlemiss to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Scout (Explorer). |
3 |
26 |
Spend several years jumping from world to world in Isabell Middlemiss's scout ship. |
3 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
30 |
When dealing with an alien race, Isabell Middlemiss botch an opportunity to gather extra intelligence about them. |
4 |
30 |
Scarred. Owe 2,500 for medical bills. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
33 |
When dealing with an alien race, Isabell Middlemiss have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
36 |
Continued as Scout (Explorer). |
6 |
38 |
Isabell Middlemiss's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
40 |
Continued as Scout (Explorer). |
7 |
43 |
Isabell Middlemiss's ship is damaged, and Isabell Middlemiss have to hitch-hike Isabell Middlemiss's way back across the stars to the nearest scout base. |
7 |
43 |
Gain 3 Contacts. Gain 2 Enemies. |
8 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
47 |
Advanced training in a specialist field. |