Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Isabelle Magrath is rewarded for Isabelle Magrath's diligence or cunning. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Scarred. Fully recovered. |
4 |
30 |
Failed to qualify for Scientist (Scholar). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Attacked by enemies that Isabelle Magrath easily defeat. |
4 |
34 |
Gain Enemy if Isabelle Magrath don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Betrayed by a friend. One of Isabelle Magrath's Contacts or Allies betrays Isabelle Magrath, ending Isabelle Magrath's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Navy (Flight) with the new title Crewman. |
6 |
42 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
42 |
Switched to Drifter (Scavenger). |
7 |
44 |
Offered job by a patron. Now owe him a favor. |