Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
When dealing with an alien race, Izetta Sherris botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Psychologically damaged by Izetta Sherris's time in the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Spend several years jumping from world to world in Izetta Sherris's scout ship. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Izetta Sherris's scout ship is one of the first on the scene to rescue the survivors of a disaster but Izetta Sherris fail to help. Gain an Enemy. |
4 |
34 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Courier) with previous rank. |
5 |
37 |
Izetta Sherris inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
37 |
Became a Merchant (Broker). |
6 |
41 |
A good deal ensures Izetta Sherris is living the high life for a few years. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
44 |
A new romantic starts. Gain an Ally. |