Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Jacqueline Peck do not know what happened to Jacqueline Peck. There is a gap in Jacqueline Peck's memory. |
2 |
21 |
Failed to qualify for Infantry (Army). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Jacqueline Peck's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
25 |
Failed to qualify for Colonist (Citizen). |
3 |
25 |
Switched to Drifter (Barbarian). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Opponents of Jacqueline Peck's belief system ambush Jacqueline Peck. |
4 |
31 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
31 |
Returned to Drifter (Barbarian). |
5 |
34 |
Attacked by enemies that Jacqueline Peck easily defeat. |
5 |
34 |
Gain Enemy if Jacqueline Peck don't already have one. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Jacqueline Peck run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Jacqueline Peck aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
43 |
Returned to Believer (Missionary/Humanitarian). |
9 |
45 |
Jacqueline Peck have been following false teachings! |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Retired at age 45. |