Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Make an unexpected connection outside James Heard's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Scholar (Scientist). |
3 |
27 |
Make a breakthrough in James Heard's field. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
33 |
Win a prestigious prize for James Heard's work. |
4 |
34 |
Promoted to Scholar (Scientist) rank 1. |
5 |
34 |
Voluntarily left Scientist |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
35 |
Find valuable salvage. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Offered job by a patron. Now owe him a favor. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
46 |
Risk James Heard's fortune on a possibility lucrative deal and win. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |