Crewman Janet Pettitt  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 48 F 5 (-1) 1 (-2) 3 (-1) 6 (0) 8 (0) 7 (0)513687
High energy, Divided, Squeamish
 
Skills
Admin 0
Advocate 0
Animals 0
Broker 0
Deception 0
Diplomat 0
Electronics (Comms) 1
Language 0
Medic 0
Melee 0
Persuade 1
Pilot 0
Profession (Hostile Environment) 0
Science (Social Sciences/Archaeology) 1
Science (Social Sciences/Linguistics) 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Lay Person01
Scholar Scientist 12
Drifter Barbarian 01
Scout Courier 03
Merchant Merchant Marine Crewman01
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Jean Kirkham Contact 3 2 0 2 Libert (M/66)
Jean Kirkham was ruined by misfortune caused by the character.
Terri Dendy Enemy 0 4 1 3 Libert (F/80)
Daphne Gabb Enemy 0 4 1 1 Happrhani (F/32)
Daphne Gabb loses some of their power base.
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 22 Janet Pettitt is chosen to represent Janet Pettitt's faith in a vid show or other highly public forum.
2 22 Voluntarily left Mainstream Believer
2 22 Became a Scholar (Scientist).
2 26 Win a prestigious prize for Janet Pettitt's work.
2 26 Promoted to Scholar (Scientist) rank 1.
3 26 Continued as Scholar (Scientist).
3 28 Advanced training in a specialist field.
4 30 Voluntarily left Scientist
4 30 Failed to qualify for Artist (Entertainer).
4 30 Became a Drifter (Barbarian).
4 32 Janet Pettitt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 32 Became a Scout (Courier).
5 33 Psychologically damaged by Janet Pettitt's time in the scouts.
6 33 Entered Merchant Academy with the Business curriculum.
6 34 Suffered a deep tragedy.
6 35 Dropped out of the merchant academy.
7 35 Continued as Scout (Courier).
7 36 Janet Pettitt spend a great deal of time on the fringes of Charted Space.
7 36 Psychologically damaged by Janet Pettitt's time in the scouts.
8 39 Continued as Scout (Courier).
8 43 Janet Pettitt's ship is damaged, and Janet Pettitt have to hitch-hike Janet Pettitt's way back across the stars to the nearest scout base.
8 43 Gain 1 Contacts. Gain 2 Enemies.
9 43 Became a Merchant (Merchant Marine) with the new title Crewman.
9 45 Given advanced training in a specialist field
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