Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Janette Howard left the community. |
2 |
22 |
Became a Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Became a Army (Infantry) with the new title Private. |
4 |
32 |
Unit is slaughtered in a disastrous battle, for which Janette Howard blame Janette Howard's commander. Gain commander as Enemy. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Given advanced training in a specialist field |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Make an unexpected connection outside Janette Howard's normal circles. Gain a Contact. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Surveyor (Scout). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
42 |
Gain Enemy if Janette Howard don't already have one. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Janette Howard's Contacts or Allies betrays Janette Howard, ending Janette Howard's career. That Contact or Ally becomes a Rival or Enemy. |