Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Befriended by a senior agent. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Voluntarily left Law Enforcement |
3 |
25 |
Became a Rogue (Thief). |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
29 |
Continued as Rogue (Thief). |
4 |
30 |
Betrayed by a friend. One of Jill Cumming's Contacts or Allies betrays Jill Cumming, ending Jill Cumming's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Merchant (Broker). |
5 |
34 |
Embroiled in legal trouble. |
6 |
34 |
Voluntarily left Broker |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
45 |
Find valuable salvage. |