Joe Armstrong  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 48 F 1 (-2) 7 (0) 3 (-1) 11 (1) 4 (-1) 7 (0)173B47
Values hard work, Improves self, Dogmatic
 
Skills
Admin 0
Animals 0
Astrogation 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Gunner (Ortillery) 1
Investigate 0
Mechanic 1
Medic 0
Persuade 1
Science (Life Sciences/Genetics) 2
Steward 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scholar Field Researcher 11
Merchant Merchant Marine Crewman01
Scout Explorer Scout12
Drifter Scavenger 02
Scout Surveyor Scout11
Merchant Free Trader 22
 
Name Type Affinity Enmity Power Influence Species
Abe Lawlor Contact 1 0 6 0 Ziadd (M/51)
Abe Lawlor is particularly unusual, such as an artificial intelligence or very alien being.
Miller Kirkham Contact 3 1 1 1 Dynchia, Imperium (M/45)
Miller Kirkham gained power at the expense of a third party who now blames the character.
Buford Casey Contact 1 1 1 1 Sydite (M/60)
Buford Casey is a member of an organisation which holds a generally opposite view of the Traveller.
Brown Johnston Contact 2 0 1 1 Dynchia, Imperium (M/48)
Brown Johnston has life-changing event that creates new responsibilities.
Electa Reyes Enemy 0 3 0 0 Dynchia, Imperium (F/21)
Electa Reyes fell on hard times.
Claire Teague Enemy 0 1 1 4 Dynchia (M/32)
Doyle Dart Enemy 0 0 1 1 Dynchia, Imperium (M/10)
Doyle Dart is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 21 Moved to a new world.
1 22 Promoted to Scholar (Field Researcher) rank 1.
2 22 Voluntarily left Field Researcher
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 24 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 24 Became a Scout (Explorer).
3 26 Joe Armstrong spend a great deal of time on the fringes of Charted Space.
3 26 Gain a contact in an alien race.
3 28 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 28 Continued as Scout (Explorer).
4 29 Joe Armstrong spend a great deal of time on the fringes of Charted Space.
4 29 Gain a contact in an alien race.
4 32 Forced to muster out.
5 32 Failed to qualify for Intelligence (Agent).
5 32 Became a Drifter (Scavenger).
5 36 Joe Armstrong run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 36 Switched to Scout (Surveyor) with previous rank.
6 37 Joe Armstrong's ship is damaged, and Joe Armstrong have to hitch-hike Joe Armstrong's way back across the stars to the nearest scout base.
6 37 Gain 2 Contacts. Gain 2 Enemies.
7 37 Failed to qualify for Free Trader (Merchant).
7 37 Returned to Drifter (Scavenger).
7 40 Joe Armstrong run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 40 Switched to Merchant (Free Trader).
8 41 Birth or Death involving a family member or close friend.
8 44 Forced to continue current assignment.
8 44 Promoted to Merchant (Free Trader) rank 1.
9 44 Continued as Merchant (Free Trader).
9 48 Joe Armstrong's business or ship thrives.
9 48 Promoted to Merchant (Free Trader) rank 2.
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