Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Study Science (Robotic Sciences/Cybernetics) as a hobby. |
1 |
25 |
Left the colonies with honors. |
2 |
25 |
Failed to qualify for Infantry (Army). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Given specialist training in vehicles. |
2 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
29 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Abuse Josie Skidd's position for profit. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Special assignment or duty on board ship. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Broker (Merchant). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Drafted into Flight |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Switched to Navy (Flight) with previous rank. |
7 |
46 |
Josie Skidd foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
46 |
Commissioned in Navy (Flight) with the new title Ensign. |
7 |
46 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |