Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
23 |
A series of bad deals and decisions force Juanita Spencer into bankruptcy. Juanita Spencer salvages what Juanita Spencer can. |
3 |
23 |
Became a Scout (Courier). |
3 |
27 |
Perform an exemplary service for the scouts. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Explorer) with previous rank. |
4 |
30 |
Juanita Spencer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Juanita Spencer fail to help. Gain an Enemy. |
4 |
30 |
Psychologically damaged by Juanita Spencer's time in the scouts. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
34 |
Perform an exemplary service for the scouts. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
36 |
Juanita Spencer's ship is damaged, and Juanita Spencer have to hitch-hike Juanita Spencer's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 1 Contacts. Gain 3 Enemies. |
7 |
36 |
Became a Citizen (Corporate). |
7 |
37 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
8 |
37 |
Became a Drifter (Scavenger). |
9 |
41 |
Continued as Drifter (Scavenger). |
9 |
44 |
Juanita Spencer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
46 |
Juanita Spencer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |