Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Juanita Wheeler's scout ship is one of the first on the scene to rescue the survivors of a disaster but Juanita Wheeler fail to help. Gain an Enemy. |
1 |
21 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
26 |
Juanita Wheeler spend a great deal of time on the fringes of Charted Space. |
2 |
26 |
Gain a contact in an alien race. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Juanita Wheeler's scout ship. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Juanita Wheeler's Contacts or Allies betrays Juanita Wheeler, ending Juanita Wheeler's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Citizen (Worker). |
5 |
34 |
Juanita Wheeler's business expands, Juanita Wheeler's corporation grows, or the colony thrives. |
5 |
36 |
Promoted to Citizen (Worker) rank 1. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
38 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
39 |
Survived a risky adventure but gained nothing. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
43 |
Attempted a risky adventure and was injured. |
8 |
43 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |