Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Scarred. Owe 2,500 for medical bills. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
22 |
Kabwe Pasabab's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
26 |
When dealing with an alien race, Kabwe Pasabab botch an opportunity to gather extra intelligence about them. |
3 |
26 |
Kabwe Pasabab's ship is damaged, and Kabwe Pasabab have to hitch-hike Kabwe Pasabab's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 5 Contacts. Gain 1 Enemies. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
32 |
Imperial trade restrictions force Kabwe Pasabab out of business. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
40 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
44 |
A sudden war destroys Kabwe Pasabab's trade routes and contacts, forcing Kabwe Pasabab to flee that region of space. |
7 |
44 |
Gain rebels as Enemy |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Retired at age 48. |