Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Risk Krin Craig's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
A good deal ensures Krin Craig is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
A sudden war destroys Krin Craig's trade routes and contacts, forcing Krin Craig to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Became a Citizen (Worker). |
4 |
29 |
A new romantic starts. Gain an Ally. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
36 |
Krin Craig learn something Krin Craig should not have – a corporate secret, a political scandal – which Krin Craig can profit from illegally. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
39 |
Krin Craig gain experience in a technical field as a computer operator or surveyor. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
43 |
Gained a contact. |
7 |
44 |
Promoted to Citizen (Worker) rank 1. |
8 |
44 |
Voluntarily left Worker |
8 |
44 |
Failed to qualify for Cavalry (Army). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Scout (Explorer). |
8 |
48 |
Krin Craig's ship is damaged, and Krin Craig have to hitch-hike Krin Craig's way back across the stars to the nearest scout base. |
8 |
48 |
Gain 6 Contacts. Gain 3 Enemies. |