Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Lavinia Walsham come into conflict with a splinter group Lavinia Walsham's own religion which maintains Lavinia Walsham's version is the wrong one. Gain 3 Rivals. |
3 |
24 |
Failed to qualify for Line/Crew (Navy). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Lavinia Walsham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Star Marine (Marine). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
31 |
Drafted into Merchant Marine |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
34 |
Returned to Believer (Missionary/Humanitarian). |
6 |
36 |
Lavinia Walsham aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
36 |
Returned to Drifter (Scavenger). |
7 |
38 |
Encounter a Psionic institute. |
7 |
38 |
Tested for psionic powers |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
41 |
Find Ancient Technology. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
46 |
Attacked by enemies that Lavinia Walsham easily defeat. |
9 |
46 |
Gain Enemy if Lavinia Walsham don't already have one. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |