Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Entertainer (Journalist). |
2 |
28 |
Leatha Warren is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
28 |
Became a Drifter (Wanderer). |
3 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
31 |
Failed to qualify for Explorer (Scout). |
4 |
31 |
Submitted to the draft. |
4 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
32 |
Became a Scout (Explorer). |
5 |
35 |
Spend several years jumping from world to world in Leatha Warren's scout ship. |
6 |
36 |
Continued as Scout (Explorer). |
6 |
40 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
6 |
40 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
40 |
Continued as Scout (Explorer). |
7 |
41 |
Good fortune |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Switched to Scout (Surveyor) with previous rank. |
8 |
46 |
When dealing with an alien race, Leatha Warren have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |