Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Abuse Letitia Heriot's position for profit. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
26 |
During a battle, defeat or victory depends on Letitia Heriot's actions. Letitia Heriot actions lead to an honorabe discharge. |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
Gain Enemy if Letitia Heriot don't already have one. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
31 |
Gain Enemy if Letitia Heriot don't already have one. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Scout (Courier). |
6 |
37 |
Letitia Heriot's scout ship is one of the first on the scene to rescue the survivors of a disaster but Letitia Heriot fail to help. Gain an Enemy. |
6 |
37 |
Letitia Heriot inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
Spend several years jumping from world to world in Letitia Heriot's scout ship. |
8 |
43 |
Continued as Scout (Courier). |
8 |
47 |
Letitia Heriot have no idea what happened to Letitia Heriot – they found Letitia Heriot's ship drifting on the fringes of friendly space. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |