Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
26 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
28 |
Lettie Sanders's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lettie Sanders fail to help. Gain an Enemy. |
4 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
31 |
Promoted to Scout (Surveyor) rank 2. |
5 |
31 |
Voluntarily left Surveyor |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Army (Infantry) with the new title Private. |
5 |
35 |
Lettie Sanders is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Became a Citizen (Corporate). |
7 |
42 |
A revolution, attack or other unusual event throws Lettie Sanders's life into chaos, forcing Lettie Sanders to leave the planet. |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |