Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Nearly killed. Owe 12,500 for medical bills. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
28 |
Libbie Matthews learn something Libbie Matthews should not have – a corporate secret, a political scandal – which Libbie Matthews can profit from illegally. |
3 |
29 |
Promoted to Citizen (Colonist) rank 1. |
4 |
29 |
Continued as Citizen (Colonist). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Scout (Explorer). |
5 |
34 |
Libbie Matthews's ship is damaged, and Libbie Matthews have to hitch-hike Libbie Matthews's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 5 Contacts. Gain 2 Enemies. |
6 |
34 |
Switched to Citizen (Corporate). |
6 |
35 |
Spent time maintaining and using heavy vehicles. |
7 |
38 |
Voluntarily left Corporate |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
42 |
Betrayed by a friend. One of Libbie Matthews's Contacts or Allies betrays Libbie Matthews, ending Libbie Matthews's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
46 |
Libbie Matthews accepted an offer of inducements to betray Libbie Matthews's faith. Gain 300,000 in cash. |
8 |
46 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |