Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Suffered a deep tragedy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Corporate Agent (Agent). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
30 |
Gained a contact. |
2 |
31 |
Forced to muster out. |
3 |
31 |
Failed to qualify for Line/Crew (Navy). |
3 |
31 |
Became a Drifter (Scavenger). |
3 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
35 |
Continued as Drifter (Scavenger). |
4 |
39 |
Attempted a risky adventure and was sent to prison. |
4 |
39 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
39 |
Became a Prisoner (Inmate). |
5 |
43 |
Persecuted by a prison gang. |
6 |
43 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
45 |
Beaten by a prison gang. |
6 |
45 |
Injured. Fully recovered. Owe 5,000 for medical bills. |