Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Refused to criticise a questionable political leader on Lonnie Lawrence's homeworld. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
An investigation, tour, project or expedition goes wrong, stranding Lonnie Lawrence far from home. |
3 |
23 |
Became a Scout (Courier). |
3 |
27 |
Victim of a crime |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Explorer) with previous rank. |
4 |
29 |
Lonnie Lawrence's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Lonnie Lawrence come into conflict with a splinter group Lonnie Lawrence's own religion which maintains Lonnie Lawrence's version is the wrong one. Gain 3 Rivals. |
6 |
34 |
Became a Merchant (Broker). |
6 |
38 |
A sudden war destroys Lonnie Lawrence's trade routes and contacts, forcing Lonnie Lawrence to flee that region of space. |
6 |
38 |
Gain rebels as Enemy |
7 |
38 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Lonnie Lawrence is sent to a new community or parish to preach The Word among the poor. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Lonnie Lawrence refused an offer of inducements to betray Lonnie Lawrence's faith. Gain 4 enemies. |
8 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |