Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Spend several years jumping from world to world in Lottie Franklin's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Lottie Franklin's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Survived a risky adventure but gained nothing. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
33 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
35 |
Good fortune |
5 |
38 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
42 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
42 |
Returned to Drifter (Scavenger). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Returned to Scout (Courier). |
8 |
45 |
Moved to a new world. |
8 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |