Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Lutie Kelley come into conflict with a splinter group Lutie Kelley's own religion which maintains Lutie Kelley's version is the wrong one. Gain 2 Rivals. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Lutie Kelley's Contacts or Allies betrays Lutie Kelley, ending Lutie Kelley's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Returned to Believer (Missionary/Humanitarian). |
3 |
30 |
Lutie Kelley retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
30 |
Voluntarily left Missionary/Humanitarian |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
34 |
Attacked by enemies that Lutie Kelley easily defeat. |
4 |
34 |
Gain Enemy if Lutie Kelley don't already have one. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Lutie Kelley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Failed to qualify for Free Trader (Merchant). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
42 |
Commanding officer takes an interest in Lutie Kelley's career. |
6 |
42 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
7 |
42 |
Continued as Marine (Marine Support). |
7 |
45 |
Good fortune |