Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Madeleine Evans's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Scout (Explorer). |
2 |
22 |
Psychologically damaged by Madeleine Evans's time in the scouts. |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
24 |
Encounter a Psionic institute. |
3 |
24 |
Tested for psionic powers |
3 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
28 |
Madeleine Evans do not know what happened to Madeleine Evans. There is a gap in Madeleine Evans's memory. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
31 |
A new romantic starts. Gain an Ally. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
38 |
Became a Citizen (Worker). |
7 |
41 |
Madeleine Evans learn something Madeleine Evans should not have – a corporate secret, a political scandal – which Madeleine Evans can profit from illegally. |
7 |
41 |
Gain a criminal contact. |
8 |
42 |
Continued as Citizen (Worker). |
8 |
43 |
Madeleine Evans befriend a superior in the corporation or the colony. |
8 |
46 |
Promoted to Citizen (Worker) rank 1. |