Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Madeline Hislop's work ends up coming home with Madeline Hislop, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Became a Entertainer (Artist). |
3 |
24 |
Madeline Hislop is forced out because of censorship or controversy. What truth did Madeline Hislop get too close to? |
4 |
24 |
Failed to qualify for Flight (Navy). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Merchant (Merchant Marine). |
4 |
26 |
Madeline Hislop's business or ship thrives. |
4 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
28 |
Voluntarily left Merchant Marine |
5 |
28 |
Became a Drifter (Scavenger). |
5 |
31 |
Find valuable salvage. |
5 |
32 |
Forced to continue current assignment. |
5 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
35 |
Spend time with an alien race. Gain a contact. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
39 |
Gained a contact. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
41 |
Find Ancient Technology. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
45 |
Attacked by enemies and injured. |
9 |
45 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
45 |
Gain Enemy if Madeline Hislop don't already have one. |
9 |
48 |
Promoted to Drifter (Scavenger) rank 3. |