Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
A good deal ensures Madison Hopkins is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Madison Hopkins's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Encounter a Psionic institute. |
5 |
38 |
Tested for psionic powers |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
39 |
Attacked by enemies that Madison Hopkins easily defeat. |
6 |
39 |
Gain Enemy if Madison Hopkins don't already have one. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
44 |
Betrayed by a friend. One of Madison Hopkins's Contacts or Allies betrays Madison Hopkins, ending Madison Hopkins's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
46 |
Forced to muster out. |