Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Surrounded and outnumbered by the enemy, Mae Gray hold out until relief arrives. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
24 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
24 |
Failed to qualify for Free Trader (Merchant). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
Mae Gray is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
26 |
Became a Scout (Explorer). |
4 |
30 |
Mae Gray's ship is damaged, and Mae Gray have to hitch-hike Mae Gray's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 4 Contacts. Gain 2 Enemies. |
5 |
30 |
Failed to qualify for Performer (Entertainer). |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
31 |
Find valuable salvage. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
36 |
Attacked by enemies and injured. |
6 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
36 |
Gain Enemy if Mae Gray don't already have one. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
39 |
Suffer from a life-threatening illness. |
8 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
A new romantic starts. Gain an Ally. |
9 |
43 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Mae Gray retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |