Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Contact with Government. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Maggie Gregory run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
26 |
Betrayed by a friend. One of Maggie Gregory's Contacts or Allies betrays Maggie Gregory, ending Maggie Gregory's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Law Enforcement (Agent). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
29 |
Encounter a Psionic institute. |
4 |
29 |
Tested for psionic powers |
5 |
30 |
Became a Psion (Wild Talent). |
5 |
32 |
Pick up potentially useful information using Maggie Gregory's psychic powers. |
6 |
34 |
Voluntarily left Wild Talent |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Maggie Gregory faith enjoys an explosion of popularity largely thanks to Maggie Gregory's efforts. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Maggie Gregory is chosen to represent Maggie Gregory's faith in a vid show or other highly public forum. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Maggie Gregory is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |