Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Mandy Arnold's Contacts or Allies betrays Mandy Arnold, ending Mandy Arnold's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Intelligence (Agent). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
29 |
Returned to Drifter (Wanderer). |
4 |
33 |
A new romantic starts. Gain an Ally. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
36 |
Spend time with an alien race. Gain a contact. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
40 |
Mandy Arnold run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Became a Scholar (Physician). |
7 |
42 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
8 |
42 |
Failed to qualify for Surveyor (Scout). |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
44 |
Find an Alien Artifact. |