Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Betrayed by a friend. One of Margarita McKenzie's Contacts or Allies betrays Margarita McKenzie, ending Margarita McKenzie's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Became a Agent (Corporate Agent). |
3 |
26 |
Befriended by a senior agent. |
3 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
26 |
Continued as Agent (Corporate Agent). |
4 |
27 |
Go undercover to investigate an enemy. |
4 |
27 |
Betrayed by a friend. One of Margarita McKenzie's Contacts or Allies betrays Margarita McKenzie, ending Margarita McKenzie's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
30 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Gained a contact. |
6 |
34 |
Continued as Agent (Corporate Agent). |
6 |
35 |
Established a network of contacts. Gain 3 contacts. |
7 |
38 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Hard times caused by a lack of interstellar trade costs Margarita McKenzie's job. |
8 |
42 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
45 |
Become deeply involved in politics on Margarita McKenzie's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
46 |
Promoted to Noble (Dilettante) rank 1. |