Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
26 |
Margie Kildare foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
29 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
29 |
Voluntarily left Line/Crew |
4 |
29 |
Failed to qualify for Ground Assault (Marine). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Switched to Navy (Flight) with previous rank. |
4 |
30 |
Gained a contact. |
4 |
33 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
33 |
Continued as Navy (Flight). |
5 |
35 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
6 |
37 |
Continued as Navy (Flight). |
6 |
41 |
Margie Kildare is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
41 |
Became a Drifter (Wanderer). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 1. |