Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
25 |
Find Ancient Technology. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
28 |
A new romantic starts. Gain an Ally. |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
34 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
36 |
Refused to criticise a questionable political leader on Marilyn King's homeworld. |
7 |
39 |
Voluntarily left Performer |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Gain Enemy if Marilyn King don't already have one. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
45 |
Find valuable salvage. |