Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Befriended by a senior agent. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
36 |
Spend several years jumping from world to world in Marion Halpine's scout ship. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
41 |
Marion Halpine's ship is damaged, and Marion Halpine have to hitch-hike Marion Halpine's way back across the stars to the nearest scout base. |
6 |
41 |
Gain 6 Contacts. Gain 3 Enemies. |
7 |
41 |
Failed to qualify for Intelligence (Agent). |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
45 |
Find valuable salvage. |