Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Hard times caused by a lack of interstellar trade costs Marion Reekey's job. |
4 |
26 |
Became a Rogue (Thief). |
4 |
29 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
30 |
Promoted to Rogue (Thief) rank 1. |
5 |
30 |
Continued as Rogue (Thief). |
5 |
32 |
Involved in a feud with a rival criminal organization. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
6 |
36 |
Crime pays off. Gain victim as Enemy. |
7 |
38 |
Continued as Rogue (Pirate). |
7 |
40 |
Encounter a Psionic institute. |
7 |
40 |
Tested for psionic powers |
7 |
42 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
8 |
42 |
Continued as Rogue (Pirate). |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |