Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Encounter a Psionic institute. |
1 |
21 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
26 |
Pick up potentially useful information using Matilda Sabilline's psychic powers. |
2 |
26 |
Promoted to Psion (Psi-Warrrior) rank 1. |
3 |
26 |
Continued as Psion (Psi-Warrrior). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
4 |
30 |
Continued as Psion (Psi-Warrrior). |
4 |
32 |
Gain a mentor. |
4 |
34 |
Promoted to Psion (Psi-Warrrior) rank 3. |
5 |
34 |
Voluntarily left Psi-Warrrior |
5 |
34 |
Became a Agent (Intelligence). |
5 |
36 |
Matilda Sabilline's work ends up coming home with Matilda Sabilline, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
36 |
Failed to qualify for Physician (Scholar). |
6 |
36 |
Returned to Drifter (Wanderer). |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
44 |
Attempted a risky adventure and was sent to prison. |
8 |
44 |
Became a Prisoner (Fixer). |
8 |
48 |
Accused of assaulting a prison guard. |