Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Maxie Mckinney spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
Accused of a crime |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Became a Prisoner (Inmate). |
3 |
30 |
Hire a new lawyer. |
3 |
30 |
Promoted to Prisoner (Inmate) rank 1. |
3 |
30 |
Paroled from prison. |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Maxie Mckinney's Contacts or Allies betrays Maxie Mckinney, ending Maxie Mckinney's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Make an unexpected connection outside Maxie Mckinney's normal circles. Gain a Contact. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Nearly killed. Owe 6,250 for medical bills. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Maxie Mckinney aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
46 |
Find Ancient Technology. |