Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attempted a risky adventure and was injured. |
1 |
20 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Contact with Government. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Attacked by enemies that Maxie Parker easily defeat. |
3 |
28 |
Gain Enemy if Maxie Parker don't already have one. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Scarred. Owe 2,500 for medical bills. |
5 |
36 |
Gain Enemy if Maxie Parker don't already have one. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Agent (Intelligence). |
6 |
42 |
Go undercover to investigate an enemy. |
6 |
42 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
42 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
44 |
Maxie Parker's work ends up coming home with Maxie Parker, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
48 |
Maxie Parker come into conflict with a splinter group Maxie Parker's own religion which maintains Maxie Parker's version is the wrong one. Gain 1 Rivals. |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |