Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Drifter (Barbarian). |
2 |
31 |
Attempted a risky adventure and was wildly successful. |
2 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
32 |
Continued as Drifter (Barbarian). |
3 |
36 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
36 |
Failed to qualify for Broker (Merchant). |
4 |
36 |
Switched to Drifter (Wanderer). |
4 |
37 |
Moved to a new world. |
4 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
40 |
Continued as Drifter (Wanderer). |
5 |
41 |
Offered job by a patron. Now owe him a favor. |
6 |
44 |
Became a Rogue (Thief). |
6 |
46 |
Involved in the planning of an impressive heist. |
6 |
48 |
Promoted to Rogue (Thief) rank 1. |