Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
20 |
Political manoeuvrings usurp Maybelle Robson's position. Gain a Rival. |
2 |
20 |
Became a Rogue (Thief). |
2 |
23 |
Involved in a feud with a rival criminal organization. |
2 |
23 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
25 |
Involved in a gambling ring. |
3 |
28 |
Promoted to Rogue (Thief) rank 2. |
4 |
28 |
Continued as Rogue (Thief). |
4 |
30 |
Crime pays off. Gain victim as Enemy. |
4 |
32 |
Promoted to Rogue (Thief) rank 3. |
5 |
32 |
Continued as Rogue (Thief). |
5 |
36 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
6 |
36 |
Became a Agent (Corporate Agent). |
6 |
39 |
Maybelle Robson's work ends up coming home with Maybelle Robson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
39 |
Became a Scout (Explorer). |
7 |
42 |
Spend several years jumping from world to world in Maybelle Robson's scout ship. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
43 |
Continued as Scout (Explorer). |
8 |
47 |
Psychologically damaged by Maybelle Robson's time in the scouts. |