Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
28 |
Embroiled in legal trouble. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
30 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
35 |
A good deal ensures Maymie Black is living the high life for a few years. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
40 |
A series of bad deals and decisions force Maymie Black into bankruptcy. Maymie Black salvages what Maymie Black can. |
7 |
40 |
Failed to qualify for Explorer (Scout). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
41 |
A mission goes disastrously wrong due to Maymie Black's commander’s error or incompetence, but Maymie Black survive. |
7 |
41 |
Report commander and gain an Enemy. |
7 |
44 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
8 |
44 |
Continued as Marine (Ground Assault). |
8 |
47 |
A mission goes disastrously wrong due to Maymie Black's commander’s error or incompetence, but Maymie Black survive. |
8 |
47 |
Report commander and gain an Enemy. |
8 |
48 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |