Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
A crime lord considers Merle Kuhn his protégé. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
Gained a contact. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
A crime lord considers Merle Kuhn his protégé. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Involved in the planning of an impressive heist. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
36 |
Merle Kuhn spend months in the dangerous criminal underworld. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
Attacked by enemies that Merle Kuhn easily defeat. |
6 |
41 |
Gain Enemy if Merle Kuhn don't already have one. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
44 |
Gained a contact. |