Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Abuse Mertie Blakely's position for profit. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Mertie Blakely join a gambling circle on board. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Voluntarily left Flight |
3 |
26 |
Entered University. |
3 |
27 |
Made lifelong friends. Gain 2 Allies. |
3 |
30 |
Graduated. |
4 |
30 |
Voluntarily left Flight |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Gained a contact. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Mertie Blakely do not know what happened to Mertie Blakely. There is a gap in Mertie Blakely's memory. |
6 |
36 |
Became a Citizen (Worker). |
6 |
38 |
Mertie Blakely's business expands, Mertie Blakely's corporation grows, or the colony thrives. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
42 |
Mertie Blakely befriend a superior in the corporation or the colony. |
7 |
44 |
Promoted to Citizen (Worker) rank 1. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
45 |
Mertie Blakely is rewarded for Mertie Blakely's diligence or cunning. |
8 |
48 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |