Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Metta Perry foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Vessel participates in a diplomatic mission. |
3 |
28 |
Gain a contact. |
3 |
30 |
Forced to continue current assignment |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Abuse Metta Perry's position for profit. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
During a battle, defeat or victory depends on Metta Perry's actions. Metta Perry actions lead to an honorabe discharge. |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
39 |
Nearly killed. Owe 12,500 for medical bills. |
7 |
39 |
Became a Scout (Explorer). |
7 |
40 |
A new romantic starts. Gain an Ally. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Switched to Scout (Courier) with previous rank. |
8 |
45 |
A new romantic starts. Gain an Ally. |
8 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |