Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Make an unexpected connection outside Minna Grant's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Embroiled in legal trouble. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Army (Infantry) with the new title Private. |
5 |
37 |
Surrounded and outnumbered by the enemy, Minna Grant hold out until relief arrives. |
5 |
38 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
5 |
38 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
6 |
38 |
Voluntarily left Infantry |
6 |
38 |
Became a Scout (Explorer). |
6 |
42 |
Minna Grant have no idea what happened to Minna Grant – they found Minna Grant's ship drifting on the fringes of friendly space. |
7 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
46 |
Minna Grant secretly provide religious rites for a dying leader or noble, although they do not share Minna Grant's faith. Gain an Ally in the family and a Rival who disagrees with Minna Grant's choice. |