Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Minnie King's Contacts or Allies betrays Minnie King, ending Minnie King's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
20 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
20 |
Switched to Drifter (Wanderer). |
3 |
21 |
Minnie King run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
21 |
Became a Scout (Surveyor). |
4 |
24 |
Spend several years jumping from world to world in Minnie King's scout ship. |
5 |
25 |
Continued as Scout (Surveyor). |
5 |
29 |
Minnie King's ship is damaged, and Minnie King have to hitch-hike Minnie King's way back across the stars to the nearest scout base. |
5 |
29 |
Gain 4 Contacts. Gain 3 Enemies. |
6 |
29 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
32 |
Minnie King is chosen to represent Minnie King's faith in a vid show or other highly public forum. |
7 |
33 |
Voluntarily left Mainstream Believer |
7 |
33 |
Returned to Drifter (Wanderer). |
7 |
37 |
Minnie King run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
37 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
Minnie King is chosen to represent Minnie King's faith in a vid show or other highly public forum. |
9 |
41 |
Continued as Believer (Missionary/Humanitarian). |
9 |
45 |
Minnie King refused an offer of inducements to betray Minnie King's faith. Gain 1 enemies. |