Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
20 |
Became a Scout (Courier). |
2 |
24 |
Good fortune |
3 |
24 |
Continued as Scout (Courier). |
3 |
26 |
Serve as the courier for an important message from the Imperium. |
4 |
28 |
Continued as Scout (Courier). |
4 |
32 |
Spend several years jumping from world to world in Mittie Morgan's scout ship. |
5 |
32 |
Continued as Scout (Courier). |
5 |
36 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
38 |
Spend time with an alien race. Gain a contact. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
41 |
Mittie Morgan do not know what happened to Mittie Morgan. There is a gap in Mittie Morgan's memory. |
8 |
41 |
Switched to Citizen (Corporate). |
8 |
44 |
Hard times caused by a lack of interstellar trade costs Mittie Morgan Mittie Morgan's job. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Mittie Morgan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |