Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated with honors. Gain an enemy who is upset that Mollie Payne left the community. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Became a Merchant (Broker). |
3 |
27 |
Given advanced training in a specialist field |
4 |
28 |
Continued as Merchant (Broker). |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
34 |
A series of bad deals and decisions force Mollie Payne into bankruptcy. Mollie Payne salvages what Mollie Payne can. |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
40 |
Mollie Payne run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Became a Psion (Adept). |
8 |
43 |
Refuse to misuse powers for personal gain. |
8 |
44 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
9 |
44 |
Continued as Psion (Adept). |
9 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Promoted to Psion (Adept) rank 2. |